3. Globe Room
RoomGhost Crest Peak · p.6
Open source p.6The wood door to this room is warped from moisture. If the party enters, this door magically seals shut behind them and a KEYHOLE appears where the door was. Inside, SIX GLOBES of silver dangle from the ceiling.
- MUCK:[P. 4]
- ?GLOBE 1: Shadows
- ?GLOBE 2: Air Elemental, sapphire necklace (1,200g value)
- ?GLOBE 3: Ring of Flying
- ?GLOBE 4: SILVER KEY and a TELEPATHIC RING.
- ?GLOBE 5: 9 gems (60g value).
- ?GLOBE 6: Polymorph Potion
- ?KEYHOLE: Magically seals the wall. This is not a lock, and therefore must be dispelled with Magic or unlocked with the Silver Key.
- ⊡ SILVER KEY: If used on the keyhole, the door reappears and will not seal shut again.
- ⊡ SENTIENT RING: Makes promises of its power, claiming to be a () Ring of Protection that grants immunity to being Charmed, allows the wearer to fly, doubles their Speed, and grants one wish. The ring is able to do so, but only in this room and in a way that would affect this room. The wish it grants is an illusion.
- ↑ [2. INTERSECTION]
- ↑ [4. GOLEM CHAMBER]
SHADOW Medium Undead HD: 3 (13 HP) Speed: Standard (Phase) Zone: Frontline Morale: 12 Senses: Darksight Armor: 1 [as Leather] Weak: Physical from Silvered Weapons Status Immunities: Charmed, Fatigue, Frightened, Paralyzed, Prone, Restrained, Sickened, Suffocating ACTIONS Life Drain [Melee Attack]: 5 () and pass [Endure] or Fatigue. If this kills it, it rises as a Shadow ABILITIES Nightwalker: Can’t Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning () while in Sunlight. Shadow Stealth: It is Invisible in the Dark. ELEMENTAL, AIR Large Primordial HD: 12 (54 HP) Speed: 0' (Fly 2×Standard) Zone: Midline Morale: 10 Senses: Blindsense Armor: 2 [as Chain] Immune: Poison, Shock; Physical from non-Relics Status Immunities: Fatigued, Prone, Restrained, Sickened, Suffocating ACTIONS Gust [Ranged Attack]: 9 () plus 4 () if flying ABILITIES Living Gale: Extreme gusts surround it out to Near Hinder Ranged Attacks Targeting it. Seep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.