Rogue
ClassVagabond Core Rulebook · p.55
Open source p.55Weapons: Ranged Skills: Finesse and Sneak, and 3 others
Starting packs: Assassin, Conman
Features
L1 Sneak Attack. If your first attack on a Turn is Favored, it deals an extra damage and ignores an amount of Armor equal to this number of extra dice. The number of extra s increases by 1 every 3 Rogue Levels hereafter.
L1 Infiltrator. You gain the Resourceful Perk (p. 71), and you have Favor on Checks and Saves made to ambush and against traps that you are aware of.
L2 Unflinching Luck. When you spend Luck to gain Favor on a Check, roll a . If the result is lower than your remaining Luck, the Luck is not spent. When you become an 8th Level Rogue, the is a .
L4 Evasive. Your Reflex Saves can't be Hindered while you aren't Incapacitated, and you ignore two of a Dodged attack's damage dice on a passed Save, rather than one.
L6 Lethal Weapon. Your Sneak Attack applies to any Favored attacks you make on a Turn, not just the first.
L10 Waylay. Once per Round, if you kill an Enemy during a Turn, you can immediately take one Action.
I may be a burglar... but I’m an honest one, I hope, more or less.
– J.R.R. Tolkien, The Hobbit Back-alley urchins, gutterborn scum, shadow- born assassins. To hammers, every problem looks like a nail. Rogues are blades, and every problem is a throat.
Iconic Rogues
- Locke Lamora, Gentleman Bastard Sequence
- Nona Grey, The Book of the Ancestor
- Vin, Mistborn
Playing Rogue
Rogues are low defense, midline harassers that focus on one single, deadly shot. They are given Features that reinforce attempting to gain Favor on their Attacks. Investigator, or Scout
Action: Attack
Move: Midline
Starting Pack: Assassin, Conman,
Key Stat: Dexterity or Awareness, Luck
Complexity: ★★☆☆☆
Weapons: Ranged
Skills: Finesse and Sneak, and 3 others
Class Features
| Level | Features | Sneak Attack |
|---|---|---|
| 1st | Sneak Attack, Infiltrator | |
| 2nd | Unflinching Luck () | |
| 3rd | Perk | |
| 4th | Evasive | |
| 5th | Perk | |
| 6th | Lethal Weapon | |
| 7th | Perk | |
| 8th | Unflinching Luck () | |
| 9th | Perk | |
| 10th | Waylay |
Sneak Attack (Rogue: Level 1)
If your first attack on a Turn is Favored, it deals an extra damage and ignores an amount of Armor equal to this number of extra dice. The number of extra s increases by 1 every 3 Rogue Levels hereafter.
Infiltrator (Rogue: Level 1)
You gain the Resourceful Perk (p. 71), and you have Favor on Checks and Saves made to ambush and against traps that you are aware of.
Unflinching Luck (Rogue: Level 2)
When you spend Luck to gain Favor on a Check, roll a . If the result is lower than your remaining Luck, the Luck is not spent. When you become an 8th Level Rogue, the is a .
Evasive (Rogue: Level 4)
Your Reflex Saves can't be Hindered while you aren't Incapacitated, and you ignore two of a Dodged attack's damage dice on a passed Save, rather than one.
Lethal Weapon (Rogue: Level 6)
Your Sneak Attack applies to any Favored attacks you make on a Turn, not just the first.
Waylay (Rogue: Level 10)
Once per Round, if you kill an Enemy during a Turn, you can immediately take one Action.