Dethbat
MonsterVagabond Core Rulebook · p.160
Open source p.160Small · Outer · Hellspawn
TL 1HD 1HP 1Armor 1 [as Leather]Speed 5' (Fly 30')Zone MidlineMorale 3# Appearing 2d6
Senses: Darksight
Immune: Fire, Physical, Poison
Weak: Silvered Weapons
Status immunities: Sickened
Actions
Kiss [Melee Attack, a Paralyzed Enemy | Will]. Dethbat’s Curse (Continual, until removed)
Shriek [All Near non-Dethbats that hear it | Will]. Frightened (C, Paralyzed)
Bite [Melee Attack]. 2 ()
Abilities
Dethbat’s Curse [Curse]. Every hour while cursed and not in Sunlight, the victim rolls a , progressing the curse by 1 stage on a roll of 1: 1Their hair falls out. 2Their ears transform into wings and their teeth become fangs. 3They gain 1 Fatigue. If they die due to this, their head rips from their body and becomes a Dethbat.