Golem, Flesh
MonsterVagabond Core Rulebook · p.120
Open source p.120Large · Artificial
TL 4.7HD 9HP 40Armor 0 [as Unarmored]Speed 20'Zone FrontlineMorale 10# Appearing 1
Senses: Darksight
Immune: Cold, Poison, Shock; Physical from non-Relics
Weak: Fire
Status immunities: Charmed, Fatigued, Paralyzed, Sickened
Actions
Multi-Attack. 2×Slam
Slam [Melee Attack]. 9 ( ( if this Being is Berserk))
Abilities
Bloodied Rage. At 20 HP or less, it is Berserk.
Flame-Averse. If it can see fire or takes damage from fire, it is Frightened (C).
Shock-Absorber. Shock damage rolls heal it instead.