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Golem, Flesh

Monster

Vagabond Core Rulebook · p.120

Open source p.120

Large · Artificial

TL 4.7HD 9HP 40Armor 0 [as Unarmored]Speed 20'Zone FrontlineMorale 10# Appearing 1

Senses: Darksight

Immune: Cold, Poison, Shock; Physical from non-Relics

Weak: Fire

Status immunities: Charmed, Fatigued, Paralyzed, Sickened

Actions

Multi-Attack. 2×Slam

Slam [Melee Attack]. 9 ( ( if this Being is Berserk))

Abilities

Bloodied Rage. At 20 HP or less, it is Berserk.

Flame-Averse. If it can see fire or takes damage from fire, it is Frightened (C).

Shock-Absorber. Shock damage rolls heal it instead.