Lich
MonsterVagabond Core Rulebook · p.178
Open source p.178Medium · Undead
Senses: All-Sight
Immune: Poison; Physical from non-Relics
Status immunities: Berserk, Charmed, Confused, Fatigued, Frightened, Paralyzed, Sickened, Suffocating, Unconscious
Actions
Dominator [2 Actions as below (d6 to determine)]. 1 Anti-Life Drain [Cast, Remote | Endure]: 10 () and this Being is healed equal to the damage 2 Disintegrate [Cast, Remote | Endure] (Recharge C): 21 () and disintegrated if killed this way 3 Raise [Cast, a corpse in Far]: Raised as a Zombie under this Being's control 4 Death Touch [Cast, Remote | Endure]: 5 () and Paralyzed (C) 5 Fear [Cast, Aura Far | Will]: Frightened (C) 6 Life Disruption [Cast, Aura Near | Endure]: 10 (, half on pass) and Fatigue
Abilities
Fear Aura [Aura Near | Will]. Frightened until they pass this Check on a subsequent Turn, or C after.
Indomitable. It can't be transformed.
Grim Harvester. Whenever a Being dies within Far, this Being regains HP equal to that Being's HD or Level.
Magic Ward V. Cast Checks that include it as a Target have a penalty.
Soul Jar. It can't die if it has a Soul Jar intact.