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Lich

Monster

Vagabond Core Rulebook · p.178

Open source p.178

Medium · Undead

TL 8.5HD 11HP 49Armor 4 [as (+1) Plate]Speed 20' (Fly 60')Zone FrontlineMorale 8# Appearing 1

Senses: All-Sight

Immune: Poison; Physical from non-Relics

Status immunities: Berserk, Charmed, Confused, Fatigued, Frightened, Paralyzed, Sickened, Suffocating, Unconscious

Actions

Dominator [2 Actions as below (d6 to determine)]. 1 Anti-Life Drain [Cast, Remote | Endure]: 10 () and this Being is healed equal to the damage 2 Disintegrate [Cast, Remote | Endure] (Recharge C): 21 () and disintegrated if killed this way 3 Raise [Cast, a corpse in Far]: Raised as a Zombie under this Being's control 4 Death Touch [Cast, Remote | Endure]: 5 () and Paralyzed (C) 5 Fear [Cast, Aura Far | Will]: Frightened (C) 6 Life Disruption [Cast, Aura Near | Endure]: 10 (, half on pass) and Fatigue

Abilities

Fear Aura [Aura Near | Will]. Frightened until they pass this Check on a subsequent Turn, or C after.

Indomitable. It can't be transformed.

Grim Harvester. Whenever a Being dies within Far, this Being regains HP equal to that Being's HD or Level.

Magic Ward V. Cast Checks that include it as a Target have a penalty.

Soul Jar. It can't die if it has a Soul Jar intact.