Aqua
SpellVagabond Core Rulebook · p.93
Open source p.93Base damage -
This Spell can create and destroy fresh water in the following ways:
Area: The space within is emptied or filled with water. If the Area is occupied by a Being, this requires a Cast Check. You choose if this water remains or dries up after the duration.
Target: This can push an Item that occupies 1 or less Slots, or a Being with Level or HD 1 or lower. You can increase this number by spending additional Mana on the Cast, increasing it by 1 per Mana spent to do so.
Distance: This pushes the Target 5', and you can increase the distance pushed by spending Mana, increasing the distance by 5' per Mana spent to do so.