Ghoul Leader
MonsterThe Chaos Crier #1 · p.14
Open source p.14Ghoul Leader [LVL 4]
Ghouls of the Dream Realms
Lanky and leathery humanoids with cloven
feet and canine faces, they have their own
language and culture. They haunt gra-
veyards and dig tunnels to feed on corpses.
Sometimes, they find their way out of the
underworld and into the dream realms.
They know many things about the dead.
- Stealthy: When in the shadows, rolls to
detect ghouls are made with disadvantage.
Often a human whose cannibalistic tastes
turned them into a ghoul. All ghoul leaders
are superior to their cohorts in brawn and
brains. They may know how to use the
forbidden knowledge found among grave
goods, such as spells or artefacts.
H Mangle (DEX): 7
H Head of the pack (CHA): 6. A Nearby
ghoul automatically bites a character
threatening its leader (once per turn)
H Numbing chant (WIS): Can only attack
or move when the chant ceases