Mud Monster
MonsterThe Chaos Crier #1 · p.12
Open source p.12Mud Monster [LVL 4]
These 6-foot-high earth spirits haunt the
marshy lands of the Pict Territory, walking
silently and ponderously. Their arms are
always raised and their hands ready to seize
any living flesh passing within their reach,
their pallid, plate-sized eyes searching the
mists, their mouths howling noiselessly.
- Silent wanderer: In the mists, reactions
to its first attack are always rolled with
disadvantage.
H Splashing punch (DEX or STR): 7
H Death hug (DEX): 7. The target is
grabbed by both arms and pinned to
the monster. Damage recurs every turn
unless the target makes a STR test with
disadvantage. A dead victim dissolves into
the monster, which gains 5 HP and to
damage. A monster attacking in this way
can take no action other than to move.
Resistance: Fire, piercing and
bludgeoning weapons.
Vulnerability: Swamp dwellers know
a flute melody able to appease mud
monsters. They return to the mud from
which they were made, only to reappear a
few days later.