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ALMARA HEAD

Adversary

DH IC · p.81 · 3p

Open source p.81
Demiplane
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!dh-import --name|ALMARA HEAD --HP|6 --Difficulty|16 --Attack_Dice|1d20+3 --Damage|3d8+4 --Special_1|**Weak Point (Passive):** The colossus has a weak point on this segment. When this segment marks 2 or greater HP from an attack made within Melee range, Almara Collapses and starts a Collapsed Countdown (3). When it triggers, Almara clears the Collapsed condition. --Special_2|**Strike (Very Close) (Passive):** The Head is immune to damage from attacks not made within Very Close range. --Special_3|**Chain (Temple) (Passive):** When all segments in this chain are Destroyed, the colossus is defeated. --Special_4|**Root Spinner (Action):** Choose a point within Far range to cause a tangle of roots to sprout from. All targets within Close range of that point must make a Strength or Agility Reaction Roll or become Restrained until they make a successful attack against the roots. Targets who succeed are pushed out of the area.

Colossal Segment

Difficulty 16 HP 6

ATK ·Freezing Bite: Close | mag

Weak Point Passive The colossus has a weak point on this segment. When this segment marks 2 or greater HP from an attack made within Melee range, Almara Collapses and starts a Collapsed Countdown (3). When it triggers, Almara clears the Collapsed condition.

Strike (Very Close) Passive The Head is immune to damage from attacks not made within Very Close range.

Chain (Temple) Passive When all segments in this chain are Destroyed, the colossus is defeated.

Root Spinner Action Choose a point within Far range to cause a tangle of roots to sprout from. All targets within Close range of that point must make a Strength or Agility Reaction Roll or become Restrained until they make a successful attack against the roots. Targets who succeed are pushed out of the area.

Adjacent Segments: Torso

Difficulty: 16 | HP: 6

ATK: | Freezing Bite: Close | mag

Features

Weak Point - Passive: The colossus has a weak point on this segment. When this segment marks 2 or greater HP from an attack made within Melee range, Almara Collapses and starts a Collapsed Countdown (3). When it triggers, Almara clears the Collapsed condition.

Strike (Very Close) - Passive: The Head is immune to damage from attacks not made within Very Close range.

Chain (Temple) - Passive: When all segments in this chain are Destroyed, the colossus is defeated.

Root Spinner - Action: Choose a point within Far range to cause a tangle of roots to sprout from. All targets within Close range of that point must make a Strength or Agility Reaction Roll or become Restrained until they make a successful attack against the roots. Targets who succeed are pushed out of the area.