❖ The Stage

Raise a scene, fan your cards, and let the Duality Dice decide. Hope and Fear ride every roll.

Set the Scene

Choose an environment or a campaign frame to raise the curtain.

Your Campaigns

Campaign Frames

Exploration · 19

Lair · 2

Traversal · 16

Event · 22

Social · 13

❖ Duality Dice

Advantage
Roll the Duality Dice — the higher die decides. Matching dice are a critical success.

Fear No fear

0 / 12
Local only · enable the Roll20 bridge to sync

Your Hand · 0 cards

Your hand is empty — add domain cards from the loadout drawer to fan them here.