❖ The Stage
Raise a scene, fan your cards, and let the Duality Dice decide. Hope and Fear ride every roll.
Set the Scene
Choose an environment or a campaign frame to raise the curtain.
Your Campaigns
Campaign Frames
Exploration · 19
Lair · 2
Traversal · 16
Event · 22
Social · 13
❖ Duality Dice
Advantage
Roll the Duality Dice — the higher die decides. Matching dice are a critical success.
Fear No fear
0 / 12
Local only · enable the Roll20 bridge to sync
Your Hand · 0 cards
Your hand is empty — add domain cards from the loadout drawer to fan them here.