ALMARA LEGS (10)
AdversaryDH IC · p.81 · 3p
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!dh-import --name|ALMARA LEGS (10) --HP|4 --Difficulty|15 --Attack_Dice|1d20+3 --Damage|3d10 --Special_1|**Not Climbable (Passive):** This segment can’t be climbed. --Special_2|**Crush (Action):** Make an attack against a target within Close range. On a success the target takes 3d12+4 physical damage and the target becomes Shaken. While Shaken, they don’t gain Hope on a result with Hope and instead clear the Shaken condition. --Special_3|**Earthquake (Action):** Spend a Fear to throw off foes. All creatures on the colossus must succeed on a Strength Reaction Roll. Targets on the Legs that fail fall to the ground and must mark a HP. Targets in any other segment that fail take 2d12 physical damage. --Special_4|**Kick (Action):** Spend a Fear to make an attack against a group within Very Close range. Targets the Leg succeeds against take 3d8+3 physical damage and are knocked to Far range. --Special_5|**Collapsed (Reaction):** When at least 4 Leg segments have been Destroyed, Almara Collapses. While Almara is Collapsed, all Legs can be climbed with a –2 Difficulty.Colossal Segment
ATK ·Kick: Very Close | phy
Not Climbable Passive This segment can’t be climbed.
Crush Action Make an attack against a target within Close range. On a success the target takes physical damage and the target becomes Shaken. While Shaken, they don’t gain Hope on a result with Hope and instead clear the Shaken condition.
Earthquake Action Spend a Fear to throw off foes. All creatures on the colossus must succeed on a Strength Reaction Roll. Targets on the Legs that fail fall to the ground and must mark a HP. Targets in any other segment that fail take physical damage.
Kick Action Spend a Fear to make an attack against a group within Very Close range. Targets the Leg succeeds against take physical damage and are knocked to Far range.
Collapsed Reaction When at least 4 Leg segments have been Destroyed, Almara Collapses. While Almara is Collapsed, all Legs can be climbed with a –2 Difficulty.
Adjacent Segments: Torso
Difficulty: 15 | HP: 4
ATK: | Kick: Very Close | phy
Features
Not Climbable - Passive: This segment can’t be climbed.
Crush - Action: Make an attack against a target within Close range. On a success the target takes physical damage and the target becomes Shaken. While Shaken, they don’t gain Hope on a result with Hope and instead clear the Shaken condition.
Earthquake - Action: Spend a Fear to throw off foes. All creatures on the colossus must succeed on a Strength Reaction Roll. Targets on the Legs that fail fall to the ground and must mark a HP. Targets in any other segment that fail take physical damage.
Kick - Action: Spend a Fear to make an attack against a group within Very Close range. Targets the Leg succeeds against take physical damage and are knocked to Far range.
Collapsed - Reaction: When at least 4 Leg segments have been Destroyed, Almara Collapses. While Almara is Collapsed, all Legs can be climbed with a –2 Difficulty.