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Amalgamation

Adversary

DH ARCH · p.11 · 3p

Open source p.11
Demiplane
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!dh-import --name|Amalgamation --HP|9 --Stress|3 --Difficulty|16 --Thresholds|Major 11 / Severe 23 --Attack_Dice|1d20+2 --Damage|2d10+2 --Experiences|Perception +2 --Special_1|**Relentless (2) (Passives):** The Amalgamation can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them. --Special_2|**Surround (Actions):** Make an attack against a target within Melee range. On a success, the target takes 2d8 physical damage and the Amalgamation surrounds them. The target is Vulnerable while the Amalgamation surrounds them and they must mark a Stress when they act. --Special_3|**Sorrow Song (Actions):** Mark a Stress to sing a song that affects all targets within Far range. Targets must succeed on a Presence Reaction Roll or lose a Hope and move up to Close range towards the Amalgamation. If they have no Hope, you gain a Fear. --Special_4|**Discordant Screams (Actions):** Spend a Fear to force all targets within Very Close range to make an Instinct Reaction Roll. Targets who fail take 2d6+5 direct magic damage. Targets who succeed take half damage. --Special_5|**Absorb (Reactions):** Twice per scene, when the Amalgamation moves over a corpse, absorb them to gain their memories and clear a HP or Stress.
Amalgamation

Tier 2 · Solo

An amorphous slime with protruding faces and other body parts bearing an eerie resemblance to their former prey.

Difficulty 16 Thresholds 11/23 M/S HP 9 Stress 3

ATK ·Assorted Appendages: Melee| mag(+2 to hit)

Motives & Tactics: Lure, surround, devour

Experience: Perception +2

Relentless (2) Passive The Amalgamation can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

Surround Action Make an attack against a target within Melee range. On a success, the target takes physical damage and the Amalgamation surrounds them. The target is Vulnerable while the Amalgamation surrounds them and they must mark a Stress when they act.

Sorrow Song Action Mark a Stress to sing a song that affects all targets within Far range. Targets must succeed on a Presence Reaction Roll or lose a Hope and move up to Close range towards the Amalgamation. If they have no Hope, you gain a Fear.

Discordant Screams Action Spend a Fear to force all targets within Very Close range to make an Instinct Reaction Roll. Targets who fail take direct magic damage. Targets who succeed take half damage.

Absorb Reaction Twice per scene, when the Amalgamation moves over a corpse, absorb them to gain their memories and clear a HP or Stress.

Amalgamation

Tier 2 Solo

An amorphous slime with protruding faces and other body parts bearing an eerie resemblance to their former prey.

Motives & Tactics: Lure, surround, devour

Difficulty: 16 | Thresholds: 11/23 | HP: 9 | Stress: 3

ATK: | Assorted Appendages: Melee | mag

Experience: Perception

Features

Passives

Relentless (2): The Amalgamation can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

Actions

Surround: Make an attack against a target within Melee range. On a success, the target takes physical damage and the Amalgamation surrounds them. The target is Vulnerable while the Amalgamation surrounds them and they must mark a Stress when they act.

Sorrow Song: Mark a Stress to sing a song that affects all targets within Far range. Targets must succeed on a Presence Reaction Roll or lose a Hope and move up to Close range towards the Amalgamation. If they have no Hope, you gain a Fear.

Discordant Screams: Spend a Fear to force all targets within Very Close range to make an Instinct Reaction Roll. Targets who fail take direct magic damage. Targets who succeed take half damage.

Reactions

Absorb: Twice per scene, when the Amalgamation moves over a corpse, absorb them to gain their memories and clear a HP or Stress.