ANIMATED TOY
AdversaryDH IC · p.19 · 3p
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!dh-import --name|ANIMATED TOY --HP|1 --Stress|1 --Difficulty|10 --Thresholds|None --Attack_Dice|1d20-2 --Special_1|**Minion (4) (Passive):** The Toy is defeated when they take any damage. For every 4 damage a PC deals to the Toy, defeat an additional Minion within range the attack would succeed against. --Special_2|**Group Attack (Action):** Spend a Fear to choose a target and spotlight all Toys within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage. --Special_3|**Underfoot (Reaction):** When a PC makes an attack within Very Close range of a Toy, the Toy can move into Melee range and make a standard attack.
Tier 1 · Minion
ATK ·Bonk: Melee | 1 phy
Motives & Tactics: Protect children, injure adults
Minion (4) Passive The Toy is defeated when they take any damage. For every 4 damage a PC deals to the Toy, defeat an additional Minion within range the attack would succeed against.
Group Attack Action Spend a Fear to choose a target and spotlight all Toys within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage.
Underfoot Reaction When a PC makes an attack within Very Close range of a Toy, the Toy can move into Melee range and make a standard attack.
A toy or other small object animated by an infusion of magic.
Motives & Tactics: Protect children, injure adults
Difficulty: 10 | Thresholds: None | HP: 1 | Stress: 1
ATK: | Bonk: Melee | 1 phy
Features
Minion (4) - Passive: The Toy is defeated when they take any damage. For every 4 damage a PC deals to the Toy, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action: Spend a Fear to choose a target and spotlight all Toys within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage.
Underfoot - Reaction: When a PC makes an attack within Very Close range of a Toy, the Toy can move into Melee range and make a standard attack.