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Archer Company

Adversary

DH ARCH · p.19 · 3p

Open source p.19
Demiplane
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!dh-import --name|Archer Company --HP|8 --Stress|3 --Difficulty|17 --Thresholds|Major 29 / Severe 48 --Attack_Dice|1d20+7 --Damage|4d8+10 --Special_1|**Army (Passives):** The Company makes their standard attack against a single Horde target or against all non–Horde targets within Very Close area of a point in range. --Special_2|**Horde (2d8+5) (Passives):** When the Company have marked half or more of their HP, their standard attack deals 2d8+5 physical damage instead. --Special_3|**Split fire (Actions):** Make a standard attack against two targets within Far range. On a success, deal half damage. --Special_4|**Rain Arrows (Reactions):** When you make an attack against a compact horde (such as an Infantry Unit or Mage Circle), you gain a +20 bonus to the damage dealt. CAVALRY TROOP
Archer Company

Tier 4 · Horde (10/HP)

A group of soldiers armed with longbows.

Difficulty 17 Thresholds 29/48 M/S HP 8 Stress 3

ATK ·Longbows: Far| phy(+7 to hit)

Motives & Tactics: Maintain distance, calibrate windspeed, volley fire

Army Passive The Company makes their standard attack against a single Horde target or against all non-Horde targets within Very Close area of a point in range.

Horde (2d8+5) Passive When the Company have marked half or more of their HP, their standard attack deals physical damage instead.

Split fire Action Make a standard attack against two targets within Far range. On a success, deal half damage.

Rain Arrows Reaction When you make an attack against a compact horde (such as an Infantry Unit or Mage Circle), you gain a bonus to the damage dealt. CAVALRY TROOP

Archer Company

Tier 4 Horde (10/HP)

A group of soldiers armed with longbows.

Motives & Tactics: Maintain distance, calibrate windspeed, volley fire

Difficulty: 17 | Thresholds: 29/48 | HP: 8 | Stress: 3

ATK: | Longbows: Far | phy

Features

Passives

Army: The Company makes their standard attack against a single Horde target or against all non-Horde targets within Very Close area of a point in range.

Horde (): When the Company have marked half or more of their HP, their standard attack deals physical damage instead.

Actions

Split fire: Make a standard attack against two targets within Far range. On a success, deal half damage.

Reactions

Rain Arrows: When you make an attack against a compact horde (such as an Infantry Unit or Mage Circle), you gain a bonus to the damage dealt. CAVALRY TROOP