ASHKADAVAR
AdversaryDH IC · p.10 · 3p
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!dh-import --name|ASHKADAVAR --HP|3 --Stress|3 --Difficulty|10 --Thresholds|Major 6 / Severe 10 --Attack_Dice|1d20+1 --Damage|1d4+3 --Experiences|Magical Knowledge +3 --Special_1|**Magical Hunger (Passive):** Spellcast rolls that target the Ashkadavar have disadvantage. If a PC makes a spellcast roll within Far range and fails, the Ashkadavar can mark a Stress to summon an identical Ashkadavar within Very Close range. --Special_2|**Unreal Existence (Passive):** The Ashkadavar has resistance to physical damage. Additionally, it can mark a Stress to teleport to a location within Far range. --Special_3|**Magic Connection (Action):** Make a standard attack against a target. On a Success, spend a Fear. The Ashkadavar gains a +2 bonus to its damage for each other Ashkadavar within Very Close range of the target.
Tier 1 · Skulk
ATK ·Magic Breath: Very Close | mag
Motives & Tactics: Consume magic, prolong life, grovel, get revenge, strength in numbers
Experience: Magical Knowledge +3
Magical Hunger Passive Spellcast rolls that target the Ashkadavar have disadvantage. If a PC makes a spellcast roll within Far range and fails, the Ashkadavar can mark a Stress to summon an identical Ashkadavar within Very Close range.
Unreal Existence Passive The Ashkadavar has resistance to physical damage. Additionally, it can mark a Stress to teleport to a location within Far range.
Magic Connection Action Make a standard attack against a target. On a Success, spend a Fear. The Ashkadavar gains a bonus to its damage for each other Ashkadavar within Very Close range of the target.
A wizard’s familiar, created from the bodies of several woodland creatures.
Motives & Tactics: Consume magic, prolong life, grovel, get revenge, strength in numbers
Difficulty: 10 | Thresholds: 6/10 | HP: 3 | Stress: 3
ATK: | Magic Breath: Very Close | mag
Experience: Magical Knowledge
Features
Magical Hunger - Passive: Spellcast rolls that target the Ashkadavar have disadvantage. If a PC makes a spellcast roll within Far range and fails, the Ashkadavar can mark a Stress to summon an identical Ashkadavar within Very Close range.
Unreal Existence - Passive: The Ashkadavar has resistance to physical damage. Additionally, it can mark a Stress to teleport to a location within Far range.
Magic Connection - Action: Make a standard attack against a target. On a Success, spend a Fear. The Ashkadavar gains a bonus to its damage for each other Ashkadavar within Very Close range of the target.