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ASSASSIN POISONER

Adversary

DH CORE · p.220

Open source p.220
Demiplane
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!dh-import --name|ASSASSIN POISONER --HP|4 --Stress|4 --Difficulty|14 --Thresholds|Major 8 / Severe 16 --Attack_Dice|1d20+3 --Damage|2d8+1 --Experiences|Intrusion +2 --Special_1|**Grindletooth Venom (Passive):** Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP. --Special_2|**Out of Nowhere (Passive):** The Assassin has advantage on attacks if they are Hidden. --Special_3|**Fumigation (Action):** Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.
ASSASSIN POISONER

Tier 2 · Skulk

Difficulty 14 Thresholds 8/16 M/S HP 4 Stress 4

ATK ·Poisoned Throwing Dagger: Close | phy

Motives & Tactics: Anticipate, get paid, kill, taint food and water

Experience: Intrusion +2

Grindletooth Venom Passive Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

Out of Nowhere Passive The Assassin has advantage on attacks if they are Hidden.

Fumigation Action Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

A cunning scoundrel skilled in both poisons and ambushing.

Motives & Tactics: Anticipate, get paid, kill, taint food and water

Difficulty: 14 | Thresholds: 8/16 | HP: 4 | Stress: 4

ATK: | Poisoned Throwing Dagger: Close | phy

Experience: Intrusion

Features

Grindletooth Venom - Passive: Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

Out of Nowhere - Passive: The Assassin has advantage on attacks if they are Hidden.

Fumigation - Action: Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.