Blood Zealot
AdversaryDH ARCH · p.36 · 3p
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!dh-import --name|Blood Zealot --HP|6 --Stress|3 --Difficulty|16 --Thresholds|Major 19 / Severe 33 --Attack_Dice|1d20+2 --Damage|2d10+2 --Special_1|**Blood Rage (Actions):** Once per scene, mark up to 2 HP then make a standard attack against a target within range. The Blood Zealot enters a blood rage until the end of the scene. While in a rage, deal an additional 1d10 magic damage per HP marked. --Special_2|**Attack of Opportunity (Reactions):** When a target leaves Melee range of the Blood Zealot, make a standard attack against them.Tier 3 · Standard
A cultist who enters a blood rage, often sacrificing much of their health to do so.
ATK ·Rusty Sword: Melee| phy(+2 to hit)
Motives & Tactics: Sacrifice vitality, enter rage, dedicate all to the cause
Blood Rage Action Once per scene, mark up to 2 HP then make a standard attack against a target within range. The Blood Zealot enters a blood rage until the end of the scene. While in a rage, deal an additional magic damage per HP marked.
Attack of Opportunity Reaction When a target leaves Melee range of the Blood Zealot, make a standard attack against them.
Blood Zealot
Tier 3 Standard
A cultist who enters a blood rage, often sacrificing much of their health to do so.
Motives & Tactics: Sacrifice vitality, enter rage, dedicate all to the cause
Difficulty: 16 | Thresholds: 19/33 | HP: 6 | Stress: 3
ATK: | Rusty Sword: Melee | phy
Features
Actions
Blood Rage: Once per scene, mark up to 2 HP then make a standard attack against a target within range. The Blood Zealot enters a blood rage until the end of the scene. While in a rage, deal an additional magic damage per HP marked.
Reactions
Attack of Opportunity: When a target leaves Melee range of the Blood Zealot, make a standard attack against them.