← Search

BOARBECUE

Adversary

DH IC · p.29 · 3p

Open source p.29
Demiplane
🎨 Choose art

Choose portrait art

Loading art options…

Enable the Roll20 bridge on the Dice page to send directly.
Show !dh-import command
!dh-import --name|BOARBECUE --HP|6 --Stress|4 --Difficulty|15 --Thresholds|Major 13 / Severe 26 --Attack_Dice|1d20+2 --Damage|2d10+5 --Experiences|Flambé +2 --Special_1|**Stoke the Flames (Action):** Spend a Fear to have the Boarbecue become Stoked. While Stoked, they are Vulnerable, have advantage on attacks, and targets that mark HP within Very Close range of the Boarbecue must also mark a Stress. The condition ends if the Boarbecue takes Severe damage. The Boarbecue can take the spotlight a second time this GM turn. --Special_2|**Skewer Shake (Action):** Spend a Fear to attack all targets within Very Close range. Targets the Boarbecue succeeds against take 2d12+3 magic damage and if the Boarbecue is Stoked, they also mark a Stress. --Special_3|**Charcoal Charge (Reaction):** When the Stoked condition ends on the Boarbecue, move them in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Boarbecue succeeds against take 2d8+2 physical damage. Recipe Suggestion: Braised Ribs

Tier 2 · Bruiser

Difficulty 15 Thresholds 13/26 M/S HP 6 Stress 4

ATK ·Tusks: Melee | phy

Motives & Tactics: Trample, heat, eat

Experience: Flambé +2

Stoke the Flames Action Spend a Fear to have the Boarbecue become Stoked. While Stoked, they are Vulnerable, have advantage on attacks, and targets that mark HP within Very Close range of the Boarbecue must also mark a Stress. The condition ends if the Boarbecue takes Severe damage. The Boarbecue can take the spotlight a second time this GM turn.

Skewer Shake Action Spend a Fear to attack all targets within Very Close range. Targets the Boarbecue succeeds against take magic damage and if the Boarbecue is Stoked, they also mark a Stress.

Charcoal Charge Reaction When the Stoked condition ends on the Boarbecue, move them in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Boarbecue succeeds against take physical damage. Recipe Suggestion: Braised Ribs

A flaming pig with bristles stuck with prey that it has killed and heated to perfection.

Motives & Tactics: Trample, heat, eat

Difficulty: 15 | Thresholds: 13/26 | HP: 6 | Stress: 4

ATK: | Tusks: Melee | phy

Experience: Flambé

Features

Stoke the Flames - Action: Spend a Fear to have the Boarbecue become Stoked. While Stoked, they are Vulnerable, have advantage on attacks, and targets that mark HP within Very Close range of the Boarbecue must also mark a Stress. The condition ends if the Boarbecue takes Severe damage. The Boarbecue can take the spotlight a second time this GM turn.

Skewer Shake - Action: Spend a Fear to attack all targets within Very Close range. Targets the Boarbecue succeeds against take magic damage and if the Boarbecue is Stoked, they also mark a Stress.

Charcoal Charge - Reaction: When the Stoked condition ends on the Boarbecue, move them in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Boarbecue succeeds against take physical damage. Recipe Suggestion: Braised Ribs