BRAWNY ZOMBIE
AdversaryDH CORE · p.219
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!dh-import --name|BRAWNY ZOMBIE --HP|7 --Stress|4 --Difficulty|10 --Thresholds|Major 8 / Severe 15 --Attack_Dice|1d20+2 --Damage|1d12+3 --Experiences|Collateral Damage +2, Throw +4 --Special_1|**Slow (Passive):** When you spotlight the Zombie and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Zombie and they have a token on their stat block, clear the token and they can act. --Special_2|**Rend Asunder (Action):** Make a standard attack with advantage against a target the Zombie has Restrained. On a success, the attack deals direct damage. --Special_3|**Rip and Tear (Reaction):** When the Zombies makes a successful standard attack, you can mark a Stress to temporarily Restrain the target and force them to mark 2 Stress.
Tier 1 · Bruiser
ATK ·Slam: Very Close | phy
Motives & Tactics: Crush, destroy, hail debris, slam
Experience: Collateral Damage +2, Throw +4
Slow Passive When you spotlight the Zombie and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Zombie and they have a token on their stat block, clear the token and they can act.
Rend Asunder Action Make a standard attack with advantage against a target the Zombie has Restrained. On a success, the attack deals direct damage.
Rip and Tear Reaction When the Zombies makes a successful standard attack, you can mark a Stress to temporarily Restrain the target and force them to mark 2 Stress.
A large corpse, decay-bloated and angry.
Motives & Tactics: Crush, destroy, hail debris, slam
Difficulty: 10 | Thresholds: 8/15 | HP: 7 | Stress: 4
ATK: | Slam: Very Close | phy
Experience: Collateral Damage , Throw
Features
Slow - Passive: When you spotlight the Zombie and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Zombie and they have a token on their stat block, clear the token and they can act.
Rend Asunder - Action: Make a standard attack with advantage against a target the Zombie has Restrained. On a success, the attack deals direct damage.
Rip and Tear - Reaction: When the Zombies makes a successful standard attack, you can mark a Stress to temporarily Restrain the target and force them to mark 2 Stress.