BUDDING COCKATRICE CLUTCH
AdversaryDH IC · p.16 · 3p
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!dh-import --name|BUDDING COCKATRICE CLUTCH --HP|4 --Stress|4 --Difficulty|10 --Thresholds|Major 6 / Severe 11 --Attack_Dice|1d20-1 --Damage|1d8+2 --Special_1|**Horde (1d4+1) (Passive):** When the Clutch have marked half or more of their HP, their standard attack deals 1d4+1 magic damage instead. --Special_2|**Thicket Sprout (Reaction):** When the Clutch have marked half or more of their HP, mark a Stress to create a bramble thicket around the Clutch in a Very Close range. All targets within the area must make a Finesse Reaction Roll (12). Targets who fail take 2d8 physical damage and are temporarily Restrained. Targets who succeed take half damage and are knocked out of the area. The Clutch can move through this area unimpeded and has a +3 bonus to its Difficulty while in the bramble thicket.
Tier 1 · Horde (1/HP)
ATK ·Beaks: Melee | mag
Motives & Tactics: Grow strong, seek food, keep close to the nest
Horde (1d4+1) Passive When the Clutch have marked half or more of their HP, their standard attack deals magic damage instead.
Thicket Sprout Reaction When the Clutch have marked half or more of their HP, mark a Stress to create a bramble thicket around the Clutch in a Very Close range. All targets within the area must make a Finesse Reaction Roll (12). Targets who fail take physical damage and are temporarily Restrained. Targets who succeed take half damage and are knocked out of the area. The Clutch can move through this area unimpeded and has a bonus to its Difficulty while in the bramble thicket.
A group of young dragon-like creatures with green fuzzy scales and tightly wrapped buds for wings waiting to bloom.
Motives & Tactics: Grow strong, seek food, keep close to the nest
Difficulty: 10 | Thresholds: 6/11 | HP: 4 | Stress: 4
ATK: | Beaks: Melee | mag
Features
Horde () - Passive: When the Clutch have marked half or more of their HP, their standard attack deals magic damage instead.
Thicket Sprout - Reaction: When the Clutch have marked half or more of their HP, mark a Stress to create a bramble thicket around the Clutch in a Very Close range. All targets within the area must make a Finesse Reaction Roll (12). Targets who fail take physical damage and are temporarily Restrained. Targets who succeed take half damage and are knocked out of the area. The Clutch can move through this area unimpeded and has a bonus to its Difficulty while in the bramble thicket.