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CAPTURED THRALL

Adversary

DH IC · p.104 · 3p

Open source p.104
Demiplane
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!dh-import --name|CAPTURED THRALL --HP|1 --Stress|1 --Difficulty|14 --Thresholds|None --Attack_Dice|1d20 --Special_1|**Minion (6) (Passive):** The Thrall is defeated when they take any damage. For every 6 damage a PC deals to the Thrall, defeat an additional Minion within range the attack would succeed against. --Special_2|**Food Source (Passive):** A member of the Hive within Melee range of a defeated Thrall can mark a Stress to clear 1 HP. --Special_3|**Group Attack (Action):** Spend a Fear to choose a target and spotlight all Thralls within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 7 physical damage each. Combine this damage.

Tier 3 · Minion

Difficulty 14 HP 1 Stress 1

ATK ·Club: Melee | 7 phy

Motives & Tactics: Obey the queen

Minion (6) Passive The Thrall is defeated when they take any damage. For every 6 damage a PC deals to the Thrall, defeat an additional Minion within range the attack would succeed against.

Food Source Passive A member of the Hive within Melee range of a defeated Thrall can mark a Stress to clear 1 HP.

Group Attack Action Spend a Fear to choose a target and spotlight all Thralls within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 7 physical damage each. Combine this damage.

A humanoid with a nest of larvae on their back, using them as a source of food.

Motives & Tactics: Obey the queen

Difficulty: 14 | Thresholds: None | HP: 1 | Stress: 1

ATK: | Club: Melee | 7 phy

Features

Minion (6) - Passive: The Thrall is defeated when they take any damage. For every 6 damage a PC deals to the Thrall, defeat an additional Minion within range the attack would succeed against.

Food Source - Passive: A member of the Hive within Melee range of a defeated Thrall can mark a Stress to clear 1 HP.

Group Attack - Action: Spend a Fear to choose a target and spotlight all Thralls within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 7 physical damage each. Combine this damage.