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Centaur Destrier

Adversary

DH ARCH · p.30 · 3p

Open source p.30
Demiplane
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!dh-import --name|Centaur Destrier --HP|5 --Stress|3 --Difficulty|15 --Thresholds|Major 9 / Severe 18 --Attack_Dice|1d20+3 --Damage|2d8+3 --Experiences|Astronomy +2 --Special_1|**Charge (Actions):** Mark a Stress to move to Far range and make a standard attack with advantage against a target. On a success, the target must also mark a Stress. --Special_2|**Lasso (Actions):** Make an attack against a target within Very Close range. On a success the target is bound by rope held by the Centaur. The target moves with the Centaur and is Restrained and Vulnerable until they break free with a successful Finesse Roll. --Special_3|**Written in the Stars (Reactions):** Once per scene, when the Centaur fails an action roll, you can mark a Stress to reroll. CENTAUR DRUID

Tier 2 · Standard

A half-horse half-human creature that charges at their foes.

Difficulty 15 Thresholds 9/18 M/S HP 5 Stress 3

ATK ·Saber: Melee| phy(+3 to hit)

Motives & Tactics: Stargaze, hunt, charge, rally

Experience: Astronomy +2

Charge Action Mark a Stress to move to Far range and make a standard attack with advantage against a target. On a success, the target must also mark a Stress.

Lasso Action Make an attack against a target within Very Close range. On a success the target is bound by rope held by the Centaur. The target moves with the Centaur and is Restrained and Vulnerable until they break free with a successful Finesse Roll.

Written in the Stars Reaction Once per scene, when the Centaur fails an action roll, you can mark a Stress to reroll. CENTAUR DRUID

Centaur Destrier

Tier 2 Standard

A half-horse half-human creature that charges at their foes.

Motives & Tactics: Stargaze, hunt, charge, rally

Difficulty: 15 | Thresholds: 9/18 | HP: 5 | Stress: 3

ATK: | Saber: Melee | phy

Experience: Astronomy

Features

Actions

Charge: Mark a Stress to move to Far range and make a standard attack with advantage against a target. On a success, the target must also mark a Stress.

Lasso: Make an attack against a target within Very Close range. On a success the target is bound by rope held by the Centaur. The target moves with the Centaur and is Restrained and Vulnerable until they break free with a successful Finesse Roll.

Reactions

Written in the Stars: Once per scene, when the Centaur fails an action roll, you can mark a Stress to reroll. CENTAUR DRUID