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CHAOS SKULL

Adversary

DH CORE · p.221

Open source p.221
Demiplane
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!dh-import --name|CHAOS SKULL --HP|5 --Stress|4 --Difficulty|15 --Thresholds|Major 8 / Severe 16 --Attack_Dice|1d20+2 --Damage|2d8+3 --Special_1|**Levitation (Passive):** The Skull levitates several feet off the ground and can’t be Restrained. --Special_2|**Wards (Passive):** The Skull is resistant to magic damage. --Special_3|**Magic Burst (Action):** Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take 2d6+4 magic damage. --Special_4|**Siphon Magic (Action):** Spend a Fear to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks 1d4 Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.
CHAOS SKULL

Tier 2 · Ranged

Difficulty 15 Thresholds 8/16 M/S HP 5 Stress 4

ATK ·Energy Blast: Close | mag

Motives & Tactics: Cackle, consume magic, serve creator

Levitation Passive The Skull levitates several feet off the ground and can’t be Restrained.

Wards Passive The Skull is resistant to magic damage.

Magic Burst Action Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take magic damage.

Siphon Magic Action Spend a Fear to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.

A floating humanoid skull animated by scintillating magic.

Motives & Tactics: Cackle, consume magic, serve creator

Difficulty: 15 | Thresholds: 8/16 | HP: 5 | Stress: 4

ATK: | Energy Blast: Close | mag

Features

Levitation - Passive: The Skull levitates several feet off the ground and can’t be Restrained.

Wards - Passive: The Skull is resistant to magic damage.

Magic Burst - Action: Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take magic damage.

Siphon Magic - Action: Spend a Fear to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.