Clanker
AdversaryDH ARCH · p.148 · 3p
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!dh-import --name|Clanker --HP|6 --Stress|4 --Difficulty|15 --Thresholds|Major 13 / Severe 26 --Attack_Dice|1d20+3 --Damage|2d8+5 --Special_1|**Sturdy Build (Passives):** When the Clanker takes Minor damage, you can mark a Stress instead of a HP. --Special_2|**Floor It (Driver) (Actions):** Move in a straight line up to Very Far range. Make a standard attack against all targets in the Clanker's path. --Special_3|**Impact Damage (Reactions):** When the Clanker makes a successful standard attack, mark a Stress on the Clanker.
Tier 2 · Vehicle
A small vehicle powered with an engine.
ATK ·Ram (Driver): Melee| phy(+3 to hit)
Motives & Tactics: Traverse environment, transport, run over, race
Sturdy Build Passive When the Clanker takes Minor damage, you can mark a Stress instead of a HP.
Floor It (Driver) Action Move in a straight line up to Very Far range. Make a standard attack against all targets in the Clanker's path.
Impact Damage Reaction When the Clanker makes a successful standard attack, mark a Stress on the Clanker.
Clanker
Tier 2 Vehicle
A small vehicle powered with an engine.
Motives & Tactics: Traverse environment, transport, run over, race
Difficulty: 15 | Thresholds: 13/26 | HP: 6 | Stress: 4
ATK: | Ram (Driver): Melee | phy
Features
Passives
Sturdy Build: When the Clanker takes Minor damage, you can mark a Stress instead of a HP.
Actions
Floor It (Driver): Move in a straight line up to Very Far range. Make a standard attack against all targets in the Clanker's path.
Reactions
Impact Damage: When the Clanker makes a successful standard attack, mark a Stress on the Clanker.