Clear Ooze
AdversaryDH ARCH · p.119 · 3p
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!dh-import --name|Clear Ooze --HP|5 --Stress|2 --Difficulty|14 --Thresholds|Major 10 / Severe 20 --Attack_Dice|1d20+1 --Damage|2d6+2 --Experiences|Camouflage +3 --Special_1|**Sticky (Passives):** The Clear Ooze can climb across walls and ceilings. --Special_2|**Hard to See (Passives):** Attacks made against the Ooze from Close range or further have disadvantage. --Special_3|**Globule (Actions):** Mark a Stress and make an attack against a target within Close range. On a success, the target takes 2d6+4 magic damage and is temporarily Restrained. --Special_4|**Split (Reactions):** When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Clear Oozes (with no marked HP or Stress). Immediately spotlight both of them. TINY CLEAR OOZE
Tier 2 · Skulk
A moving mound of transparent slime.
ATK ·Ooze Appendage: Melee| mag(+1 to hit)
Motives & Tactics: Camouflage, creep up, multiply, stick
Experience: Camouflage +3
Sticky Passive The Clear Ooze can climb across walls and ceilings.
Hard to See Passive Attacks made against the Ooze from Close range or further have disadvantage.
Globule Action Mark a Stress and make an attack against a target within Close range. On a success, the target takes magic damage and is temporarily Restrained.
Split Reaction When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Clear Oozes (with no marked HP or Stress). Immediately spotlight both of them. TINY CLEAR OOZE
Clear Ooze
Tier 2 Skulk
A moving mound of transparent slime.
Motives & Tactics: Camouflage, creep up, multiply, stick
Difficulty: 14 | Thresholds: 10/20 | HP: 5 | Stress: 2
ATK: | Ooze Appendage: Melee | mag
Experience: Camouflage
Features
Passives
Sticky: The Clear Ooze can climb across walls and ceilings.
Hard to See: Attacks made against the Ooze from Close range or further have disadvantage.
Actions
Globule: Mark a Stress and make an attack against a target within Close range. On a success, the target takes magic damage and is temporarily Restrained.
Reactions
Split: When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Clear Oozes (with no marked HP or Stress). Immediately spotlight both of them. TINY CLEAR OOZE