DEFENSE DRONE
AdversaryDH IC · p.75 · 3p
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!dh-import --name|DEFENSE DRONE --HP|3 --Stress|4 --Difficulty|14 --Thresholds|Major 8 / Severe 18 --Attack_Dice|1d20 --Damage|2d4+3 --Special_1|**Overheat (Passive):** While the Drone is Vulnerable, targets that take the spotlight within Very Close range mark a Stress. --Special_2|**Hard Light Barrier (Action):** Mark a Stress to choose a point within Close range. All allies (with the exception of the Drone) gain a bonus +2 to their Thresholds and Difficulty while within Very Close range of that point. This effect ends if the Drone moves to a Far distance of that point or when any target gaining the bonus takes damage unless the Drone marks an additional Stress. --Special_3|**Point Barrier System (Reaction):** When a PC attacks more than one target within Far range of the Drone during their spotlight, mark a Stress to give all subsequent targets resistance to the damage.
Tier 2 · Support
ATK ·Turret: Far | phy
Motives & Tactics: Protect allies, defend position, use
Overheat Passive While the Drone is Vulnerable, targets that take the spotlight within Very Close range mark a Stress.
Hard Light Barrier Action Mark a Stress to choose a point within Close range. All allies (with the exception of the Drone) gain a bonus to their Thresholds and Difficulty while within Very Close range of that point. This effect ends if the Drone moves to a Far distance of that point or when any target gaining the bonus takes damage unless the Drone marks an additional Stress.
Point Barrier System Reaction When a PC attacks more than one target within Far range of the Drone during their spotlight, mark a Stress to give all subsequent targets resistance to the damage.
A jet-powered robot capable of deploying hard light shields. Stress quickly
Motives & Tactics: Protect allies, defend position, use
Difficulty: 14 | Thresholds: 8/18 | HP: 3 | Stress: 4
ATK: | Turret: Far | phy
Features
Overheat - Passive: While the Drone is Vulnerable, targets that take the spotlight within Very Close range mark a Stress.
Hard Light Barrier - Action: Mark a Stress to choose a point within Close range. All allies (with the exception of the Drone) gain a bonus to their Thresholds and Difficulty while within Very Close range of that point. This effect ends if the Drone moves to a Far distance of that point or when any target gaining the bonus takes damage unless the Drone marks an additional Stress.
Point Barrier System - Reaction: When a PC attacks more than one target within Far range of the Drone during their spotlight, mark a Stress to give all subsequent targets resistance to the damage.