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DEMANDING CROWD

Adversary

DH IC · p.49 · 3p

Open source p.49
Demiplane
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!dh-import --name|DEMANDING CROWD --HP|5 --Stress|3 --Difficulty|14 --Thresholds|Major 9 / Severe 17 --Attack_Dice|1d20 --Damage|2d8 --Special_1|**Horde (2d4) (Passive):** When the Demanding Crowd has marked half or more of their HP, their standard attack deals 2d4 physical damage instead. --Special_2|**Antisocial Entitlement (Passive):** The members of this crowd believe that they’re owed fulfillment of their wishes. Rolls to convince them to disperse or give up on making wishes in the glade are made with disadvantage. --Special_3|**Heckling & Harassment (Action):** Spend a Fear to force all targets within Far range to make a Presence Reaction Roll or mark 2 Stress. If the Demanding Crowd has half or more of their HP marked or all their Stress marked, targets that fail only mark 1 Stress. --Special_4|**Panicked Trampling (Reaction):** When Demanding Crowd marks HP or Stress, they move a Far distance around the scene, trampling over any target in their way. Anyone they move past/through must succeed on a Strength Reaction Roll or be knocked over and trampled, taking 2d6 physical damage.
DEMANDING CROWD

Tier 2 · Social Horde (3/HP)

Difficulty 14 Thresholds 9/17 M/S HP 5 Stress 3

ATK ·Clubs and Knives: Melee | phy

Motives & Tactics: Demand satisfaction, make their dreams everyone’s problem, rush into danger

Horde (2d4) Passive When the Demanding Crowd has marked half or more of their HP, their standard attack deals physical damage instead.

Antisocial Entitlement Passive The members of this crowd believe that they’re owed fulfillment of their wishes. Rolls to convince them to disperse or give up on making wishes in the glade are made with disadvantage.

Heckling & Harassment Action Spend a Fear to force all targets within Far range to make a Presence Reaction Roll or mark 2 Stress. If the Demanding Crowd has half or more of their HP marked or all their Stress marked, targets that fail only mark 1 Stress.

Panicked Trampling Reaction When Demanding Crowd marks HP or Stress, they move a Far distance around the scene, trampling over any target in their way. Anyone they move past/through must succeed on a Strength Reaction Roll or be knocked over and trampled, taking physical damage.

A group of tourists from across the region, here to make wishes and be seen participating in the local custom. Demanding, incurious, and unwittingly making everything worse. Experiences: Insistent , Tourist

Motives & Tactics: Demand satisfaction, make their dreams everyone’s problem, rush into danger

Difficulty: 14 | Thresholds: 9/17 | HP: 5 | Stress: 3

ATK: | Clubs and Knives: Melee | phy

Features

Horde () - Passive: When the Demanding Crowd has marked half or more of their HP, their standard attack deals physical damage instead.

Antisocial Entitlement - Passive: The members of this crowd believe that they’re owed fulfillment of their wishes. Rolls to convince them to disperse or give up on making wishes in the glade are made with disadvantage.

Heckling & Harassment - Action: Spend a Fear to force all targets within Far range to make a Presence Reaction Roll or mark 2 Stress. If the Demanding Crowd has half or more of their HP marked or all their Stress marked, targets that fail only mark 1 Stress.

Panicked Trampling - Reaction: When Demanding Crowd marks HP or Stress, they move a Far distance around the scene, trampling over any target in their way. Anyone they move past/through must succeed on a Strength Reaction Roll or be knocked over and trampled, taking physical damage.