← Search

DEMON OF AVARICE

Adversary

DH CORE · p.228

Open source p.228
Demiplane
🎨 Choose art

Choose portrait art

Loading art options…

Enable the Roll20 bridge on the Dice page to send directly.
Show !dh-import command
!dh-import --name|DEMON OF AVARICE --HP|6 --Stress|5 --Difficulty|17 --Thresholds|Major 15 / Severe 29 --Attack_Dice|1d20+2 --Damage|3d6+5 --Experiences|Manipulation +3 --Special_1|**Money Talks (Passive):** Attacks against the Demon are made with disadvantage unless the attacker spends a handful of gold. This Demon starts with a number of handfuls equal to the number of PCs. When a target marks HP from the Demon’s standard attack, they can spend a handful of gold instead of marking HP (1 handful per HP). Add a handful of gold to the Demon for each handful of gold spent by PCs on this feature. --Special_2|**Numbers Must Go Up (Passive):** Add a bonus to the Demon’s attack rolls equal to the number of handfuls of gold they have. --Special_3|**Money Is Time (Action):** Spend 3 handfuls of gold (or a Fear) to spotlight 1d4+1 allies.
DEMON OF AVARICE

Tier 3 · Support

Difficulty 17 Thresholds 15/29 M/S HP 6 Stress 5

ATK ·Hungry Maw: Melee | mag

Motives & Tactics: Consume, fuel greed, sow dissent

Experience: Manipulation +3

Money Talks Passive Attacks against the Demon are made with disadvantage unless the attacker spends a handful of gold. This Demon starts with a number of handfuls equal to the number of PCs. When a target marks HP from the Demon’s standard attack, they can spend a handful of gold instead of marking HP (1 handful per HP). Add a handful of gold to the Demon for each handful of gold spent by PCs on this feature.

Numbers Must Go Up Passive Add a bonus to the Demon’s attack rolls equal to the number of handfuls of gold they have.

Money Is Time Action Spend 3 handfuls of gold (or a Fear) to spotlight allies.

A regal cloaked monstrosity with circular horns adorned with treasure.

Motives & Tactics: Consume, fuel greed, sow dissent

Difficulty: 17 | Thresholds: 15/29 | HP: 6 | Stress: 5

ATK: | Hungry Maw: Melee | mag

Experience: Manipulation

Features

Money Talks - Passive: Attacks against the Demon are made with disadvantage unless the attacker spends a handful of gold. This Demon starts with a number of handfuls equal to the number of PCs. When a target marks HP from the Demon’s standard attack, they can spend a handful of gold instead of marking HP (1 handful per HP). Add a handful of gold to the Demon for each handful of gold spent by PCs on this feature.

Numbers Must Go Up - Passive: Add a bonus to the Demon’s attack rolls equal to the number of handfuls of gold they have.

Money Is Time - Action: Spend 3 handfuls of gold (or a Fear) to spotlight allies.