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Disfavored

Adversary

DH ARCH · p.33 · 3p

Open source p.33
Demiplane
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!dh-import --name|Disfavored --HP|10 --Stress|5 --Difficulty|19 --Thresholds|Major 32 / Severe 58 --Attack_Dice|1d20+5 --Damage|4d8+8 --Experiences|Heightened Senses +2 --Special_1|**Relentless (3) (Passives):** The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them. --Special_2|**Pinning Strike (Actions):** Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll. --Special_3|**Now I Take From You (Actions):** Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal 4d10 magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene. --Special_4|**Hateful Aura (Actions):** Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use ad20 as their Fear Die until the end of the scene.
Disfavored

Tier 4 · Solo

A chosen warrior who has fallen out of favor with their deity and has been reshaped into a monstrosity as punishment.

Difficulty 19 Thresholds 32/58 M/S HP 10 Stress 5

ATK ·Claws: Melee| phy(+5 to hit)

Motives & Tactics: Take out anger, endure, earn back favor

Experience: Heightened Senses +2

Relentless (3) Passive The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

Pinning Strike Action Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll.

Now I Take From You Action Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene.

Hateful Aura Action Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use a as their Fear Die until the end of the scene.

Disfavored

Tier 4 Solo

A chosen warrior who has fallen out of favor with their deity and has been reshaped into a monstrosity as punishment.

Motives & Tactics: Take out anger, endure, earn back favor

Difficulty: 19 | Thresholds: 32/58 | HP: 10 | Stress: 5

ATK: | Claws: Melee | phy

Experience: Heightened Senses

Features

Passives

Relentless (3): The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

Actions

Pinning Strike: Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll.

Now I Take From You: Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene.

Hateful Aura: Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use a as their Fear Die until the end of the scene.