Disfavored
AdversaryDH ARCH · p.33 · 3p
Open source p.33🎨 Choose art
Choose portrait art
Loading art options…
Show !dh-import command
!dh-import --name|Disfavored --HP|10 --Stress|5 --Difficulty|19 --Thresholds|Major 32 / Severe 58 --Attack_Dice|1d20+5 --Damage|4d8+8 --Experiences|Heightened Senses +2 --Special_1|**Relentless (3) (Passives):** The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them. --Special_2|**Pinning Strike (Actions):** Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll. --Special_3|**Now I Take From You (Actions):** Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal 4d10 magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene. --Special_4|**Hateful Aura (Actions):** Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use ad20 as their Fear Die until the end of the scene.
Tier 4 · Solo
A chosen warrior who has fallen out of favor with their deity and has been reshaped into a monstrosity as punishment.
ATK ·Claws: Melee| phy(+5 to hit)
Motives & Tactics: Take out anger, endure, earn back favor
Experience: Heightened Senses +2
Relentless (3) Passive The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
Pinning Strike Action Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll.
Now I Take From You Action Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene.
Hateful Aura Action Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use a as their Fear Die until the end of the scene.
Disfavored
Tier 4 Solo
A chosen warrior who has fallen out of favor with their deity and has been reshaped into a monstrosity as punishment.
Motives & Tactics: Take out anger, endure, earn back favor
Difficulty: 19 | Thresholds: 32/58 | HP: 10 | Stress: 5
ATK: | Claws: Melee | phy
Experience: Heightened Senses
Features
Passives
Relentless (3): The Disfavored can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.
Actions
Pinning Strike: Make a standard attack against a target. Ona success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll.
Now I Take From You: Mark a Stress and make an attack against a Restrained PC within Melee range. On a success, deal magic damage and a random card in the PC's loadout is placed in their vault and can't be accessed until the end of the scene.
Hateful Aura: Spend a Fear to release a surge of hatred affecting all PCs within Far range. They use a as their Fear Die until the end of the scene.