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ELITE SOLDIER

Adversary

DH CORE · p.222

Open source p.222
Demiplane
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!dh-import --name|ELITE SOLDIER --HP|4 --Stress|3 --Difficulty|15 --Thresholds|Major 9 / Severe 18 --Attack_Dice|1d20+1 --Damage|2d8+4 --Special_1|**Reinforce (Action):** Mark a Stress to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal 2d10+2 physical damage and the ally can clear a Stress. --Special_2|**Vassal’s Loyalty (Reaction):** When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.
ELITE SOLDIER

Tier 2 · Standard

Difficulty 15 Thresholds 9/18 M/S HP 4 Stress 3

ATK ·Spear: Very Close | phy

Motives & Tactics: Gain glory, keep order, make alliances

Reinforce Action Mark a Stress to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal physical damage and the ally can clear a Stress.

Vassal’s Loyalty Reaction When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.

An armored squire or experienced commoner looking to advance.

Motives & Tactics: Gain glory, keep order, make alliances

Difficulty: 15 | Thresholds: 9/18 | HP: 4 | Stress: 3

ATK: | Spear: Very Close | phy

Features

Reinforce - Action: Mark a Stress to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal physical damage and the ally can clear a Stress.

Vassal’s Loyalty - Reaction: When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.