Simiah · Freeborne · Ranger(Wayfinder)
bone ✦sage
☀ Hope 3 / 6
➤ Roll20 actor — copy command & one-time importer patch
The
!dh-import command for this character: !dh-import --name|Tester Ranger --HP|6 --Stress|6 --Difficulty|12 --Thresholds|Major 1 / Severe 2 --Attack_Dice|1d20
One-time importer patch — paste inside createCharacter (right after the
attribute loop, before // Set GM Notes) so every imported character gets
numeric th_major/th_severe/th_minor=1 and !th marks HP automatically. Apply once; works for every future import.
// --- ThresholdChecker (!th) compatibility: numeric thresholds ---
const _thr = String(args.thresholds || '').match(/(\d+)\D+(\d+)/);
if (_thr) {
createObj('attribute', { name: 'th_major', current: parseInt(_thr[1], 10), characterid: charId });
createObj('attribute', { name: 'th_severe', current: parseInt(_thr[2], 10), characterid: charId });
createObj('attribute', { name: 'th_minor', current: 1, characterid: charId }); // any dmg < Major marks 1 HP
}Evasion 12
Armor 0
Prof 1
Tier 1
<1 Minor · 1 HP
1 Major · 2 HP
2 Severe · 3 HP
HP 0/6
Stress 0/6
Conditions
Take damage
→ No damage
Pick a weapon in step ④ to roll attacks.
☀ Hope Feature
Hold Them Off. Spend 3 Hope when you succeed on an attack with a weapon to use that same roll against two additional adversaries within range of the attack.
HP 0/6 Stress 0/6 Hope 3/6 Eva 12 Thr 1/2
⠿ Domain Cards
⑦ Domain Cards 0 / 5
Active max five. DH-CORE p.101.
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⠿ Duality Dice
❖ Duality Dice
Advantage
Roll the Duality Dice — the higher die decides. Matching dice are a critical success.
⠿ Add Cards
Add a domain card 6 eligible
Your bone & sage cards at level ≤ 1 you don't already own. At creation choose 2.
bone 3
bone Ability
bone Ability
bone Ability
sage 3
sage Ability
sage Ability
sage Spell