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Killzone

Room

DCC 87 · p.8

Open source p.8

Area 2-7 – Killzone

The heavy steel door opens inward onto a stone platform. A bridge of steel grating extends north, toward a fortified area.

Note that Areas 2-7 and 2-8 are very close together. Six Urah troopers can fire (in cover, behind sandbags) from 2-8 into 2-7, and into the corridor beyond, if the door is left open (stats listed in description for Area 2-8).

If the PCs are accompanied by other Urah, the guards in Area 2-8 hail the approaching group and wave them through. If they are not with other Urah, they challenge the PCs, and summon reinforcements. 10 additional Urah arrive within 2 rounds, and additional reinforcements (if needed) arrive at a rate of per round. They attempt to parley with PCs to meet peacefully with Itai, but fight if attacked. Quarter is granted if the party surrenders. The Urah are behind sandbag fortifications, and ranged attacks against them are at a penalty to hit.