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Central Transit Hub

Room

DCC 87 · p.13

Open source p.13

Area 3-10 – Central Transit Hub

You enter a dimly lit tunnel, its blue-white torches flashing swiftly past, and feel the demon carriage slowing. In a few moments, it comes to a full stop. To the west you spy another carriage, this one marked with blue accents.

Reference the map of a generic monorail station. The Blue and Red monorail lines meet at this underground station. To reach Eastpoint Station, the PCs must transfer to the Blue line. Should they stay on the Red Line, it continues on its way to its southern terminus, another unremarkable station; if they go to the Red Line’s southern terminus, introduce Vor the Teknikat.

Area 3-11 A&B – Eastpoint Station: The demon carriage begins to slow again as you approach another of its dwellings. As you enter the low structure, it halts, and its apertures open onto a stone platform. To the east, the creature’s path has ended in a blank wall. The platform is about 100’ long, and beyond is a space

with doors opening to the east and west, cold daylight streaming through them.

Check for encounters, as normal. The station itself is relatively unremarkable, much like the others, except in the maintenance area (3-11A), where a secret elevator (3-11B) leads down into the hidden Gold Line station (3-12B), and the entrance (3-12A) to the missile silo (Area 4).

This also is a good place to meet Vor, if they have not done so already.

Area 3-12 A&B – Gold Line Station/Silo Entrance: The box descends into the depths and you feel your insides climb up into your throats. You slow to a stop and the doors open into a long, dimly-lit, subterranean room, with empty shelves along the left side. Beyond the shelves, two small platforms with attached handles float about a foot above the ground. To the right is a stone wall set with massive, steel doors.

This room (3-12A) leads both to the Gold Line monorail station (3-12B) and the missile silo (Area 4). The floating platforms are cargo movers. One will be needed to move the Great Egg (4-6B). In the southeast corner is the door to the silo complex. It is closed, but not locked. The heavy doors leading to the Gold Line are locked, but can be opened with Itai’s keycard. A panel on the south wall, between shelves and silo door, has keycard slots to open and close both doors.