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The Windlass

Room

DCC 74 · p.6

Open source p.6

Area 1-1b – The Windlass

The small square chamber is dominated by a windlass and counterweight. A thick chain, wound round the windlass, rises through the ceiling.

A pair of eunuchs guards this chamber, ready to assist their brothers in area 1-1 if summoned. Armed with scimitars and girded with banded mail and shields, the eunuchs take two rounds to lower the gate then leap to the defense of the temple.

Raising the gate fully takes three rounds, but even a single round turning the windlass is sufficient to allow PCs to squirm past.

A close inspection of the west wall reveals a narrow slot cut between the basalt blocks. Hidden within the slot is a simple wire, fashioned in the shape of a hoop. Pulling on the ring triggers a secret door. Unless spiked open, the secret door swings closed after 3 rounds.

Eunuchs (2): Init ; Atk scimitar melee (); AC 17; HD ; hp 16, 13; MV 30’; Act ; SP wolfpack (+1d to hit when 2 or more eunuchs attack the same target); SV Fort , Ref , Will ; AL C.