Chapel of the Bull
RoomDCC 74 · p.6
Open source p.6Area 1-2b – Chapel of the Bull
Immaculate white robes hang along the walls of the small chamber. On the west wall is a simple shrine depicting the golden head of a bull with crescent horns. A cone of incense burns atop a short stone pedestal, filling the air with bitter smoke.
The robes are the sticharions worn by the Mánistales. There are eight in all.
PCs donning the long robes can easily move among the devotees in area 1-9. However, deceiving a Mánistal or priestess requires a thief’s DC 10 disguise self check or a Luck check rolled with a .
Clerics immediately recognize the bull idol as Hujuki, divine manservant to Máni. Disturbing the shrine releases the spirit of the bull idol. A white phantom bull charges from the wall at the would-be despoiler, achieving surprise on a roll of 1-2 on a . The spirit of the bull idol vanishes after taking 15 points of damage.
A successful trample attack permits the bull spirit to attempt a gore attack, plunging its long, hooked horns into the target’s belly. A PC struck by the gore attack must attempt a DC 13 Fortitude save. On a failed save, the bull idol spirit vanishes into the target, turning the PCs skin and hair milky white and infecting the PC with a bizarre curse: anytime the PC’s skin is struck by the light of the full moon, he transforms into a raging, berserk minotaur. The body-wracking transformation takes place over 3 painful rounds and persists as long as the PC remains in the moonlight plus rounds. In bull-man form, the PC gains + hp, Strength, and cannot help mindlessly attacking the nearest creature. Lifting the curse requires a suitable adventure, as determined by the judge.
The golden idol is worth 750 gp or thrice that to any wealthy cultist of Máni.
Bull Idol Spirit: Init ; Atk trample melee ( + gore); AC 20; HD ; hp 15; MV 40’; Act ; SA gore melee ( + curse of the bull god); SV Fort , Ref , Will ; AL C.