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Lift Shaft

Room

DCC 74 · p.9

Open source p.9

Area 1-8 – Lift Shaft

The murky passageway reveals open stone stairs that climb the west wall, rising into darkness. A lift rests on the north wall, suspended by chains some 15 feet off the floor.

A high-pitched, rhythmic chanting echoes from somewhere in the darkness above. The lift is used for transporting bodies from the sanctuary above; the flagstones beneath the lift are caked with dried blood and bits of gore.

The stone steps are slick and worn with age. Torches are set in the wall running along the stairs, casting flickering light over the chamber.

If Master Bellows manages to evade the PCs in area 1-7a, he follows the party onto the stairs, ambushing them from behind. Attacking with surprise, he attempts to hook the last PC in the marching order with a successful attack, using his second action die to hurl the target off the steps. The target must succeed on a Strength check versus Master Bellows () or be hurled to the ground below.