Ruined Guard Chamber
RoomDCC 74 · p.17
Open source p.17Area 2-4a – Ruined Guard Chamber
A trio of skeletons lie against the far wall. Armored in ruined chain mail and bearing polearms, the inanimate forms are all blackened with soot.
The walls, floor, and ceiling of the chamber are blasted clean, as if scoured by an intense, searing heat.
This chamber once housed the charnel house’s guards. The guards were destroyed by Moira’s vengeful fury before Ratvik could harness the power of the charnel house’s damned.
The skeletons do not animate, though traces of their souls still lurk about, seeking release. If the PCs inspect the skeletons, they hear soft, haggard voices whispering: Free us. If the PCs lean close to the skulls, they hear the words: The hell-witch wards the gates of death. None may pass. And then finally, free us.
The skeletons, armor, and weapons are all brittle and ruined from the heat. There is nothing else of interest in the chamber. If the skulls or skeletons are disturbed, three mortuary beetles (similar to the ones found in area 2-3a) scuttle away.