Nano-Mech
MonsterDCC 87 · p.23
Open source p.23Nano-Mech
Init +0 AC 16 HD hp per round), nanoform (damage causes formation of nanoplasm pools and any successful attack may infect target failing DC 18 Fort save) MV 20 Act 1d20 AL N
Atk shock melee or missile (DC 15 Fort save or stunned for turns)
SP synthetic creature (immune to sleep, charm, and any effects requiring a Will save