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Sap-Things

Monster

DCC 107 · p.39

Open source p.39
Init -1 AC 14 HD hp 20 each MV 20’ Act 1d20 AL C

Atk slam melee ()

SP camouflage (+10 to stealth checks in wooded areas), burning touch (DC 10 Fort save or suffer 1d5 damage for 2 rounds), odiferous (all within 5’ of the creature must succeed on a DC 10 Fort save or suffer a -1d penalty on all attack, saving throws, ability checks, and spell checks for 1 turn), 2× damage from fire and slashing attacks