Greater Corruption
TableDCC CORE · p.119
Open source p.119No table.
Table
- 1 or lower — A sliver of soul energy is claimed by a demon lord. Character experiences unearthly pain, suffering damage, a permanent penalty to all ability scores, and an additional penalty to Luck.
- 2 — Decay. Character’s flesh falls off in zombie-like chunks. Character loses hp per day. Only magical healing can stave off the decay.
- 3 — Character’s head becomes bestial in a painful overnight transformation. Roll : (1) snake; (2) goat; (3) bull; (4) rat; (5) insect; (6) fish.
- 4 — Character’s limbs are replaced by suckered tentacles. One limb is replaced at random each month for four months. At the end of four months, it is impossible to hide the character’s inhuman nature.
- 5 — Small tentacles grow around the character’s mouth and ears. The tentacles are maggot-sized at first, but grow at rate of 1” per month to a mature length of 12”.
- 6 — Third eye. Roll for location: (1) middle of forehead; (2) palm of hand; (3) chest; (4) back of head.
- 7 — Fingers on one hand fuse while the thumb enlarges. After one week, the hand has transformed into a crab claw. Character gains a natural attack for damage and can no longer grasp normal weapons and objects.
- 8 — Character grows a tail over days. Roll : (1) scorpion tail that can attack for damage plus poison (DC 10 Fort save or target loses Str permanently); (2) scaly snake tail; (3) forked demon tail (grants Agility); (4) fleshy tail ending in a useable third hand; (5) fused cartilaginous links ending in spiked stump that can attack for damage; (6) bushy horse’s tail.
- 9 — Bodily transformation. Roll : (1) character grows scales across their entire body; (2) character grows gills; (3) character sprouts feathers; (4) character develops webbed toes and feet.
- 10+ — Character grows a beak in place of their mouth. Transformation starts as a puckering of the lips that slowly turns into a full-fledged bird or squid beak over the next months. Character gains a bite attack for damage.