Crit Table IV
TableDCC CORE · p.85
Open source p.85Crit Table IV: Level 3-4 Warriors, and Level 4-5 Dwarves
| Roll | Result |
|---|---|
| 0 or less | Battle rage makes friend and foe indistinguishable. Foe is hit for + damage, and the ally nearest him is also hit by a rebounding blow for damage.** |
| 1 | Herculean blow. Inflict + damage with this strike. |
| 2 | Ferocious strike leaves foe’s weapon hand dangling from the stump of a wrist. Inflict + damage with this strike. |
| 3 | Strike sweeps foe to the ground. Inflict + damage with this strike and make another attack on prone enemy. |
| 4 | Hammering blow drives nose cartilage into brain. Inflict + damage with this strike, and the foe suffers Int loss. |
| 5 | Foe’s weapon shattered.* If the foe has no weapon, inflict + damage with this strike. |
| 6 | Strike shatters foe’s breastbone. The foe must make a Fort save (DC 15 + PC level) or fall unconscious as their internal organs collapse. |
| 7 | Foe driven back by furious assault. Inflict + damage with this strike, and the foe forgoes their next attack. |
| 8 | Concussive strike leaves foe dazed. Inflict + damage with this strike and make a second attack. |
| 9 | Blow to throat carries through to spinal column, reducing everything in between to pasty mush. Inflict + damage with this strike, and the foe loses speech for weeks. |
| 10 | Blow craters temple. The foe must make a Fort save (DC 15 + PC level) or be blinded by pain and blood for rounds. |
| 11 | Strike reduces face to a formless mass of flesh and bone fragments. Inflict + damage with this strike, and the foe has trouble making hard consonants. |
| 12 | You see red! Inflict + damage with this strike as you are overcome by battle rage!** |
| 13 | Hammering strike to torso crushes lesser organs into paste. Inflict + damage with this strike. |
| 14 | Blow to spinal column numbs lower limbs. The foe suffers a penalty to AC as they learn to walk again. |
| 15 | Fearsome strike drives enemy to the bloodsplattered floor. Foe cowers in fear, prone, for rounds. |
| 16 | Blow shatters shield. Inflict + damage with this strike. If the foe has no shield, they are stunned by pain for rounds. |
| 17 | Foe’s kneecap explodes into red mist. Foe’s movement drops to 0’, and you make another attack. |
| 18 | Frontal lobotomy. Inflict + damage with this strike, and the foe must make a Fort save (DC 15 + PC level) or suffer amnesia. The foe is stunned for rounds, regardless. |
| 19 | Strike to weapon arm. Foe takes triple damage from their own weapon as it is hammered into their face. Foe drops weapon in dumbfounded awe. |
| 20 | Blow crushes spinal cord. Inflict + damage with this strike, and the foe must make a Fort save (DC 15 + PC level) or suffer permanent paralysis. |
| 21 | Blow reduces internal organs to jelly. Death is inevitable in rounds. |
| 22 | Target is disemboweled, spilling their entrails onto the ground. The foe dies of shock in rounds. |
| 23 | Strike to chest explodes heart. Inflict + damage with this strike, and the foe must make a Fort save (DC 15 + PC level) or die instantly. |
| 24+ | Skull crushed like a melon. Inflict + damage with this strike, and the foe must make a Fort save (DC 20 + PC level) or die in rounds. |