His Majesty the Worm β€” Character Builder

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1

1. Origin β€” Kith

p.23
2

1. Origin β€” Kin

p.49

No options yet β€” complete the step this depends on.

3

1. Origin β€” Path

p.20
4

1. Origin β€” Master a path talent

p.33

Choose 1 of your path's 7 talents to master; the other 6 remain in-training.

No options yet β€” complete the step this depends on.

5

1. Origin β€” Name

p.23

Choose a name from your kith's list (Humans p.52 / Fay p.55 / Underfolk p.59 / Orcs p.63) or make one up.

6

Attributes β€” assign the 4/3/2/1 spread

p.23

Path attribute is locked to 4. RAW places 1 (Fitting in, p.21), 2 (Failed career, p.21), and 3 (Full-blown weirdo, p.21) one-each on the remaining three attributes via backstory. Any permutation of {1,2,3} on the non-path attributes is legal.

Distribute 4, 3, 2, 1 β€” each value once.

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2. Fitting in

p.21

Tell a story about a childhood struggle (this justified placing 1 in an attribute). Then choose motif #1.

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2. Motif #1 (origin)

p.24
9

3. Failed career

p.21

Tell a story about your failed previous career (justified placing 2 in an attribute). Then choose motif #2.

10

3. Motif #2 (career)

p.24
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4. Querent β€” Quest

p.21

State why you brave the Underworld. A quest must be discrete and achievable (p.24).

12

4. Querent β€” Languages

p.29

Choose two languages. Optional if your table doesn't track them (p.29).

0/2 chosen (optional)

13

5. Full-blown weirdo

p.21

Tell a story about your first Underworld foray (justified placing 3 in the last attribute). Then choose motif #3 and describe your appearance.

14

5. Motif #3 (first delve)

p.24
15

6. Guild bonding β€” Bonds

p.26

Declare one Bond with every other player at the table. Bonds are the game's meta-economy (charge in play, burn in Camp to heal 1 Wound or 1 Resolve).

16

6. Guild bonding β€” Guild layer (shared roster)

p.41
17

7. Treats from Ma β€” Starting inventory

p.22

Fill belt (4 slots) and pack (21 slots). 1 luxurious + 5 common + unlimited impoverished; any items your talents require count as impoverished. Prices are abstracted at creation.