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The Colonies

District

His Majesty the Worm Β· p.309

Open source p.309

Page of Pentacles

The Colonies are an ethnic enclave for the City’s minority underfolk population. Here, their folkways are practiced: cooking, music, jokes, fashion, and traditions. It forms an essential stepping stone for underfolk immigrants to the Cityβ€”a place where interpersonal relationships, employment, and housing can be established in the human world. The Colonies also house the underfolk consulate, called the Embassy of Bronze. The Embassy of Bronze hosts the members of the Council of Liveries when they come to the City on diplomatic missions.

Special Procedure:

If you draw the Page of Pentacles while mapping the City, draw again and place that district directly above the Colonies. The Colonies are beneath whichever district is drawn second.

Sensations:

Lanterns shed pools of soft, yellow light at standard intervals throughout the underground complex. A wedding is happening down the corridor and you can smell the roast mushrooms and hear the recitations of the Book of Traditions. Nearby, two halflings argue over the price of fortified versus non-fortified wine.

Special City Action:

  • Commission dwarven mastercraft: The cost of dwarven craft is 50g per syllable of the commission. The commissioned item is in some way better than a standard item, as determined by the GM. As an example, a dwarven weapon or piece of armor may be Notched one additional time. A dwarven lamp may flicker one additional time.