bounty hunter
MonsterLand of Eem Bestiary · p.19
Open source p.19Names Kurdok, Kade, Deathwheel, Lady Manus
The last thing any fugitive wants is a bounty hunter on their tail. Masters of finding people who don't want to be found, bounty hunters are often former soldiers or guards with a flare for detective work, tracking, and using informants. Many bounty hunters in the Mucklands answer to a guild where they receive jobs and pay a percentage of their earnings. But the most famous hunters usually work for themselves.
Names: Kurdok, Kade, Deathwheel, Lady Manus
abilities
Well Prepared
For Goons and Bruisers, roll . For Champions, roll :
- 1. Repeating Crossbow. Once every round, may make two ranged Attacks as one Action.
- 2. Whirling Bolas. Twice every Combat, may throw bolas. On a 6+ Hit, the target is ENTANGLED.
- 3. Loyal Pard. The bounty hunter has a loyal Mercenary Goon partner.
- 4. Trapper. The bounty hunter has set up a snare trap. Once per Combat, all targets in a chosen range band suffer Dread and become ENTANGLED (Nimbleness Check to resist).
Quick and the Dead
Always acts first in Combat, overriding any similar abilities.
Shackle
May arrest a Close target by binding them in shackles. The target makes a Might Check to resist. On a 5-, they are shackled and detained.
social
Bounty hunters are loners who dedicate themselves to traveling long distances and sifting through the underbelly of society looking for fugitives. Due to their gruff demeanors and ruthless reputations, most folk give bounty hunters a wide berth. Bounty hunters often intimidate rather than outright kill their enemies. After all, it is more profitable to bring in a bounty alive than dead. But they are unlikely to dishonor a contract by accepting bribes or pleas for mercy. It's a rare hunter who will allow their heart strings to be tugged with blubbering sob stories.
combat
Bounty hunters are seasoned warriors and use an array of weapons (melee and ranged) and tricks to catch fugitives. They rarely attack without strategy and preparation, preferring to ambush when their targets are indisposed or relaxed. Hunters strike fast and focus on subduing or eliminating their primary target as the contract dictates.
defeat
Bounty Hunters don't stick around if things go sideways. Goons and Bruisers cut their losses to look for an easier target. Champions retreat to lick their wounds and return at a later time to finish the job.
victory
Bounty Hunters are rarely hired to bring in a corpse. They want prisoners so they can earn their pay, mostly from local authorities.