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dratch

Monster

Land of Eem Bestiary · p.43

Open source p.43
Large, Solo/Group
Level 1–10
Classes G, B, C
Parley 1
Block 2
Actions 1

Names Grull, Zeenah, Axel, Lurza

Reptilian desert nomads from Shrym who live in groups called “droves.” They are large, muscular beings with tough skins and powerful tails who value cunning, courage and the thrill of the hunt. In fact, their droves are composed of warrior hunters whose entire purpose in life is to challenge themselves and acquire great trophies. Among the warrior hunters is a sect called the Draad, which adheres to a deadly code pushing their hunting abilities to the extreme. Members of the Draad travel the realms solo, competing to find and kill the most dangerous prey and take trophies, or perish trying.

Names: Grull, Zeenah, Axel, Lurza

abilities

Marked Target

Once every Combat, may choose a target. For the remainder of Combat, the dratch gains Advantage on Attacks against the target.

Rugged Hide

Once every 2 rounds, may suffer half Dread from an attack.

social

Many dratch are stern, serious beings that respect strength and cunning in equal parts. They loathe weak creatures that are not self-reliant, and are known to openly deride and bully peasants and wage workers for “toiling away meaninglessly.” They prize scrappiness and survival, so when not living in droves, they travel solo or in small hunting groups made up of long-time, trusted allies. Dratch are highly competitive and rarely turn down a chance to gamble or game. But, watch out—most are sore losers.

combat

Dratch use an array of weaponry suited for hunting: axes, spears, nets, bows, crossbows, and even the odd whirling bolas to trip up their prey or enemies. They prefer to ambush and strike first, marking their target—often Knight-Errants and Gnomes—and relentlessly attacking until they subdue their quarry.

defeat

Dratch are reasonable, accepting defeat if they respect their foes. But the proudest refuse to be captured believing death is an honorable outcome. This is, however, only practiced by the most devout of their culture. Dratch carry random Beast Components on their person.

victory

Dratch take trophies of all kinds. Perhaps an heirloom or the sword of a worthy opponent. They infrequently kill unless mortally threatened, preferring rather to instill a deep-seated hatred in their foes that will lead to future confrontation.