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faerie

Monster

Land of Eem Bestiary · p.51

Open source p.51
Tiny, Solo/Group, Flying, Dwimmercrafty
Level 1–3
Classes G, B, C
Parley 2
Block 0
Actions 2

Names Twilla, Herona, Melodus, Fwizzel

Dwelling in forests and meadows, they are the subject of myth and legend throughout Eem. While the term "faerie folk" applies to a great many magical creatures with deep ties to nature, proper faeries are tiny, thumb-sized beings, with gossamer wings and sharp, delicate features. Faeries are often mischievous in nature, but generally not malicious. They enjoy aiding the forests and remote expanses of wilderness with twinkling spells that help flowers grow, or bringing misfortune on those that would disturb their work.

Names: Twilla, Herona, Melodus, Fwizzel

abilities

Faerie Glamour

Once every round, may cast a random CURSE (p190) or a BOON (see Boons table in Core rulebook) on a target (Mettle Check to resist).

Glitterbomb

Once every round, may PARALYZE a target in place with glittering magic (Mettle Check to resist).

Woodland Friends (B, C)

Once every Combat, may summon friends to assist. Roll :

  • 1. Beamkin.
  • 2. Flinderkin.
  • 3. Group of shrublings.
  • 4. Group of mushrums.
  • 5. Horde of pixies.
  • 6. Horde of snagbunnies.

vulnerabilities

Being insectoid adjacent, faeries are sensitive to bug repellent and chemical sprays in general, which inflict double Dread.

social

Faeries are playful creatures that sometimes have a hard time taking anything seriously. Considered mythical by most folk throughout Eem, faeries enjoy having fun with wayward travelers, going so far as to play tricks and pranks on them. However, their moods can shift drastically if they are condescended to, or if they can sense that someone has bad intentions. They also get bored easily and become frustrated if they fail to elicit some sort of reaction from their foes. On some occasions ignoring a faerie sends them into a fit of pouting, rather than rage.

combat

Faeries are powerful enemies, not because they are great warriors, but because they are dwimmercrafty and keep loyal allies. They curse their opponents for their own amusement. The effects can vary wildly, often having serious consequences that the faerie might not have intended. Their woodland friends would fight to the death if the faeries would let them, but this is very seldom the case.

defeat

Faeries are sore losers, but not vengeful ones. They likely do one of two things: flutter away to sulk, or reward their opponent for passing their “test.”

victory

Faeries are mercurial and mischievous, and like to watch their foes squirm. They make anyone at their mercy flip a coin. Roll : On a 1–3, the victims get a random BOON. On a 4–6, they get a random CURSE.

crafting

Cursed or Booned Item (Crafting 🔨) Components: Faerie Dust + any Magnificent item recipe. Effect: Roll . On a 1–3, the item gains a random BOON. On a 4–6, the item suffers a random CURSE.

FAERIE DUST

When sprinkled on a target, roll . On a 1–3, the target gains a random BOON. On a 4–6, they suffer a random CURSE instead.