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finfolk

Monster

Land of Eem Bestiary · p.53

Open source p.53
Folk, Group/Horde, Minions
Level 1–10
Classes G, B, C
Parley 2
Block 0
Actions 1

Names Panyo, Quish, Ooble, Finnbar

Amphibious fish creatures with a dizzying range of forms, scales and fin patterns. Scattered throughout the Land of Eem in lakes, rivers, waterways, and oceans, they more recently entered society at large. There are, however, some finfolk who detest mingling with the outside world beyond their watery havens, believing that landlubbers should remain on land where they belong.

Names: Panyo, Quish, Ooble, Finnbar

abilities

Water Warriors

Finfolk gain Attack and -1 Defense in water.

Slime Coat

Finfolk are covered in a coat of slime that makes them immune to disease and poison. Once every Combat, while on land, a Group or Horde of finfolk may secrete concentrated slime that emits a foul, fishy stench. Anyone within Nearby range suffers Disadvantage for rounds.

vulnerabilities

Finfolk dry out easily, especially on hot days. If pulled away from a source of water for more than a few hours, they become TIRED.

social

Finfolk are rarely alone and band together especially when adventuring on land. They are quite similar to boggarts culturally, in that they value building, craftsmanship, and cultivation. Some finfolk come across as naive and gullible to land folk, since they may not be familiar with certain customs and new technology. This stigma has only made many finfolk suspicious and wary of being taken advantage of by travelers. And they greatly distrust corporations and industrialists looking to expand into coastal areas.

combat

Finfolk favor hooks, tridents and spears. They break off evenly into squads to take on each foe. They often target ranged attackers first, having a deep distaste for bows and blunderbusses. They sometimes keep Aquatic minions like braying saberfish, lightning eels, and rindle rams.

defeat

Finfolk flee to avoid mortal danger. If near water, they dive as deep as possible and hide in crevices and under rocks. If given no other choice, finfolk begrudgingly accept terms of Parley.

victory

Finfolk take prisoners and, depending on the situation, jail captives or hand them over to local authorities. In other cases, they rob their victims and return to their hidden underwater dwellings.