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gelk

Monster

Land of Eem Bestiary · p.59

Open source p.59
Large, Group/Horde
Level 1–5
Classes G, B
Wrangle 1
Block 0
Actions 1

Names Yogcha, Hoofscaler, Big Bellow, Dewlap

Tall reptiles with antlers, hooves, and colorful scales. They roam in herds famed for their distinctively loud calls that ward off predators and summon more gelk to food sources. Gelks inhabit swamps, forests, and mountainsides feeding mainly on berries, but have been known to eat mooshwimbles, plappadoots, and krowls as well.

Names: Yogcha, Hoofscaler, Big Bellow, Dewlap

abilities

Antler Sweep

Once every Combat, may attack Close targets.

Sonic Call

Once every 3 rounds, a Group or Horde of gelks may make a Sonic Call Attack against all Close, Nearby, and Faraway targets. On a 6+ Hit, the target must make a Vitality Check or become DEAFENED for the remainder of the Conflict. Additionally, gelk Goons join the Combat.

vulnerabilities

Gelk have a healthy fear of large predators like weorgs or crag lizards. An entire herd will run away in fear from their scent.

combat

Gelks use their deafening call to disorient enemies. This also rallies the herd's stragglers to fight and ward off attackers. They use their strong antlers and powerful kicks to drive away foes from their territory, which they protect fiercely against most predators.