krabrak
MonsterLand of Eem Bestiary · p.87
Open source p.87Names Klak, Vakra, Cleek, Qo'Rak
Large, muscular crustaceans that dwell within remnants of shipwrecks, giant clams, or hidden tide pool cities. Krabraks range in color and variety, but each has a sturdy armored carapace and eight limbs, two of which end in large powerful pincers. These pincers are not only fierce in battle, but useful for digging and building their cities, tunneled below tide pools. Dungeoneers have long tried to employ krabraks to work as diggers and miners, but few ever leave the coast.
Names: Klak, Vakra, Cleek, Qo'Rak
abilities
Mighty Pincers
Dread always ignores Block. On a 9–11 Hit, may disarm a target's weapon. On a Critical Hit, the weapon breaks.
Tunnel and Strike
Once every Combat, may disappear into the ground, avoiding all remaining attacks for the round. The following Combat round, the krabrak Attacks first with Advantage.
vulnerabilities
Krabraks have a weakness for shiny objects and will trade for them. Blunt weapons inflict +2 Dread against krabraks, and mancatchers inflict double Dread.
social
Krabraks are recluses for the most part. They seclude themselves from the industrialized world, which they despise after being bothered for decades to join the dungeoneering workforce. Generally, krabraks value the safety of their communities and territory above all else, and are sometimes at odds with local nyad, finfolk and whalen populations sharing the same area. They have a reputation for collecting shiny things found on beaches: shells, lost treasures, buried coins, and the like.
combat
Krabraks grab and crush objects and enemies with their massive claws. No sword is safe against a krabrak. They often target the strongest looking foe with the mightiest weapon, so that they might crush it in their pincers. If they find themselves overwhelmed, they quickly tunnel into the ground and reemerge moments later to press the attack.
defeat
Krabraks never give up a fight if they believe in their cause, especially in defense of their hives. There are cases, however, when krabraks concede to mighty warriors that have bested them. This results in the loser's exile from the hive.
victory
Krabraks often let bested foes walk away after taking their shiny objects. If they are particularly angered, they bind them in seaweed rope, and let ocean predators finish the job.