narwhalrus
MonsterLand of Eem Bestiary · p.108
Open source p.108Names Ol' Wally, Icebreaker, Moozee, Big Berga
Huge, blubbery, tusked whales, narwhalruses are adorned with a long, magnificent horn on their heads. Sailors mockingly refer to the critters as the unicorns of the sea because, aside from their golden horns, they are decidedly not quite so majestic. Unlike other whales, they are able to clumsily ambulate on land like walruses, beaching themselves in herds where it's thought that they speak to each other in lazy moos.
Names: Ol' Wally, Icebreaker, Moozee, Big Berga
abilities
Horn Joust
May charge and attack a Nearby or Faraway target. On a 9+ Hit, they roll Dread with Advantage and can't be Counterattacked. On a Critical Hit, the target also suffers BLEEDING, or a ship's hull is punctured.
Flatten
May make a Flatten Attack against Close targets. On a 9+ Hit, targets become ENTANGLED under the narwhalrus's girth, suffering ONGOING DREAD.
vulnerabilities
On land, narwhalruses have difficulty identifying threats that are directly in front of them as they normally rely on echolocation in the water.
combat
Narwhalruses are large, heavy opponents that attempt to charge, maim, and flatten threats. In the water, they dive deep and strike from below to damage underbellies or the hulls of ships. On land, they are slow and lumbering but aggressive, aiming to pierce with their horns or roll over like a boulder onto assailants.